| color | DrawableObject | [protected] |
| currentColor | DrawableObject | [protected] |
| draw(void *p) | SelectionCube | [virtual] |
| DrawableObject() | DrawableObject | |
| getColor() | DrawableObject | |
| getId() | DrawableObject | |
| getIndex() | DrawableObject | |
| getPosition() | SelectionCube | [virtual] |
| id | DrawableObject | [protected] |
| index | DrawableObject | [protected] |
| matrixOps(void *p) | SelectionCube | [virtual] |
| recursive | SelectionCube | [private] |
| SelectionCube() | SelectionCube | |
| setColor(GLfloat *newColor) | DrawableObject | |
| setCurrentColor(GLfloat *newColor) | DrawableObject | |
| setId(int newId) | DrawableObject | |
| setIndex(int newIndex) | DrawableObject | |
| setPosition(Position *newPos) | SelectionCube | |
| setRecursive(bool val) | SelectionCube | |
| thePosition | DrawableObject | [protected] |
| ~DrawableObject() | DrawableObject | [virtual] |
| ~SelectionCube() | SelectionCube | [virtual] |
1.3.6